OudsSkeletonState
State object that controls the animation of an OudsSkeleton.
When instantiating this class from a composable, use rememberOudsSkeletonState to automatically save and restore the skeleton state.
Parameters
initialIsAnimationRunning
Whether the animation should be running initially. Defaults to true.
Functions
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Starts the skeleton gradient animation. The animation will loop infinitely until stopAnimation is called.
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Stops the skeleton gradient animation.